I really wanted to do a kind of 360° entertainment.
— Stromae 

Art is a game between all people of all periods.
— Marcel Duchamp

We create digital content for a generation that will live to witness the end times.


Our approach to original IP entails: A. a sharp idea about modern life; B. storytelling with engaging characters; C. rich world-building; D. stories told through nonlinear media with focus on gaming. We call this approach Constellation Storytelling.


Four highschool friends made small experimental mobile games. 

A bigger team of seven decided to make Golf Club: Wasteland as the first commercial endevour. In December, Demagog Studio was founded as a company.

In the summer, Golf Club: Wasteland was published as an Apple exclusive, drawing attention for its world-building and original soundtrack Radio Nostalgia from Mars.

Golf Club: Wasteland published on consoles and platforms to very positive reviews. Beginning of collaboration with two publishers on Highwater and The Cub in the same universe.

The Cub and Highwater were announced. The studio has grown to twenty people. The Cub premiered at the Tribeca Film Festival in New York.

Highwater was released on Netflix in March to positive reviews. Pocketgamer nomination for mobile game of the year. Golf Club: Wasteland renamed on all storefronts to Golf Club: NostalgiaThe Cub release date trailer published.

The Cub published on Sony PlayStation, Nintendo Switch and PC with a 9/10 score on Steam. The original soundtrack Radio Nostalgia from Mars: The Cub released on all music platforms. Highwater is released on PC and consoles to positive reviews. The OST Highwater Pirate Radio available across music platforms.


We give talks, lectures and workshops, such as our Unite LA talk on Transmedia Storytelling or this talk in Belgrade or this recent talk in Berlin. You can also read this Unity article about us: Edgy and irreverent creators.


The creative director and CEO is Igor Simić, the art director is Stepko, and the audio director is Shane Berry. The team consists of in-house artists, animators and developers with an extensive list of external music collaborators.


Get in touch:
ana [at] demagogstudio [dot] com

For technical issues:
support [at] demagogstudio [dot] com

If you’re interested in a career at Demagog Studio, check the Careers section and send CVs to:
milos [at] demagogstudio [dot] com

Antisocial media:
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Demagog Studio 2024